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Archive for the ‘Rulings’ Category

はい! パイナップルです!

First off, I apologize for the lack of updates recently. There are loads of events spiraling out of my control and I had no choice but to take a break from the site. I actually have the OreImo Title Cup and August Monthly report right in my Drafts folder, so just hold on a little bit longer for that post ><

Now that the explanations are out of the way, let’s get down to what’s happening in the PreMemo world recently! A string of exciting announcements are await you, so hold on tight to your seats!

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はい! パイナップルです!

Today I’ll be touching on the concept of Player Priority (優先権). Simply put, Player Priority is the right to play cards and therefore determines which effects can be activated first. Since Precious Memories is a game where the timings can make or break you, you can probably understand why Player Priority is such a big issue.

However, Player Priority can be pretty complicated in Precious Memories, and therefore this article (translated from the Japanese PreMemo Wiki with some changes) aims to clear up any doubts about the matter. Since this is Advanced Rulings, do take time to slowly read through it to avoid confusion.

Akari-chan can’t handle Player Priority, but I’m sure you can

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